Playwire

California, US · RemoteApr 2021 – Mar 2022

Software Engineer · Contract

Visit Playwire

Playwire is a digital advertising and monetization platform serving publishers and content creators across web, mobile, and connected TV. The platform sits between publishers and demand, auction providers, SSPs, and exchanges, running real-time auctions to pick the best bid and returning the winning ad creative in formats like VAST and VPAID.

It operates at high request volume with strict latency budgets while parsing varied creative formats, handling broken or malformed payloads, ingesting client-side ad events at scale, and coordinating with multiple provider-specific response shapes and wrapper chains.

  • Improved backend logic related to VAST/VPAID parsing, XML validation, and wrapper handling.
  • Worked on infrastructure and backend flows responsible for selecting the best bid from multiple auction providers.
  • Added monitoring, logging, retry logic, and error handling to improve production visibility and platform reliability.
  • Helped stabilize ad delivery by handling provider-specific response formats, edge cases, and broken creative payloads.
  • Golang
  • AWS
  • PostgreSQL
  • Kafka
  • Kubernetes